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Lyithdonea: The Azurian Isles / Льитдонея: Азурские Острова


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Пока полностью скопировал посты автора с оффорума. Буду постепенно переводить их на русский.

These are messages by the author of mod (completely copypasted from the BSF), not mine. I'll translate it to Russian.

 

Translated by Tyddyner.

 


 

Lyithdonea: The Azurian Isles

http://i489.photobucket.com/albums/rr256/ericthered1090/Lyithdonea/LyithdoneaSplashRoses1.jpg

by

Melchior Dahrk

 

Far from the greed of Imperial conquest, Azura, Lady of the Star, bestowed her inner thoughts on Nirn. From the flower of her mind sprang a land, The Azurian Isles.

Faleno Sorveyn, Scribe Presbyter

 

Вдалеке от неуёмной алчности Имперского Завоевания, Азура, Леди Звезды, нанесла свои сокровенные мысли на поверхность Нирна. Из бутона её разума поднялась новая земля, Острова Азуры.

Фалено Сорвейн, Пресвитер-Писарь

 

Explanation / Суть:

 

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History / История:

 

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Religion / Религия:

 

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Geography / География:

 

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Factions / Фракции:

 

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Bethesda Forum threads / Темы на беседкофоруме:

[super WIP] Lyithdonea, The Azurian Isles #1 #2 #3 #4

 

And without further ado, Welcome to Lyithdonea!

 


 

---Many of these screenshots may be out of date and are left here for curiosity's sake. I'd say things have improved since these overall

---Многие из представленных скриншотов уже могли устареть и остаются здесь лишь для истории. Я бы сказал, что с тех пор ситуация довольно улучшилась

 

-Landscape- / -Ландшафт-

 

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-Miscellaneous- / -Разности-

 

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-Lore- / -Лор-

 

 

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Map of Lyithdonea / Карта Льитдонеи [map is outdated / устаревшая]

 

Most up-to-date map of Lyithdonea / Свежайшая карта Литдонеи

 

 

 

 

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[current map / сегодняшняя]

 

 

 

 

 

-Progress- / -Прогресс-

 

 

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That is a rough estimate of my current progress on this. I'll try and update this from time to time as I make headway.

 

Эта оценка весьма приблизительна. Я буду обновлять пост с прогрессом время от времени, чтобы показать свои успехи.

 

 


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Скачать с Nexusmods. Последняя версия на текущий (29.09.17) момент – 0.1.4с

Форум Lyithdonea: The Azurian Isles на форумах Project Tamriel (ENG)

Тема на форуме Bethesda Softworks (ENG)

Изменено пользователем morrow
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  • Ответов 183
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Топ авторов темы

Очень давно знаю про этот мод и жду его. Тему следовало давно создать.

 

Текущая тема на оффоруме: http://forums.bethsoft.com/topic/1459532-super-wip-lyithdonea-the-azurian-isles-4/

Блог автора: http://dahrk.blogspot.ru/

У нас автор тоже зарегистрирован с недавнего времени: http://www.fullrest.ru/forum/user/18263-melchior/

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Эпично. С размахом. Да ещё в лор вписался.

Куча новых моделей и текстур. Совомедведи забавны. Ещё бы тиграм другую текстуру нацепить, а то уж слишком по-Земному выходит.

 

З.Ы. Надеюсь эта тема на форуме заставит Мельхиора почаще здесь появляться, а то он только Крабовы работы оценивает))

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  В 1/24/2014 в 1:11 PM, aL☢ сказал:

Это где этот город добавляется?

http://dl.dropboxusercontent.com/u/42876609/Morrowind%20Screenshots/MGE%20Screenshot%209.jpg

Внизу справа за ТР.

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Hello!

 

I'm flattered that there is interest in my project here. I've been working on it when I have time for over 7 years now. It isn't complete yet because I've gotten married, gone to university, had children, and acquired a job during that time! But I am working hard to try and get the first beta release out this spring. It will include all of the exterior cells and some interior cells.

 

I'll do my very best to respond to any questions here. Though my knowledge of Russian is severely limited and I know how much all of you dislike Google Translate, but that's what I'm resigned to use! :(

 

 

  В 1/24/2014 в 11:47 AM, morrow сказал:

Эпично. С размахом. Да ещё в лор вписался.

Куча новых моделей и текстур. Совомедведи забавны. Ещё бы тиграм другую текстуру нацепить, а то уж слишком по-Земному выходит.

 

З.Ы. Надеюсь эта тема на форуме заставит Мельхиора почаще здесь появляться, а то он только Крабовы работы оценивает))

Panache, размахом! Thank you for the complement. I've tried to give this mod a unique style.

 

Yes, I have been following the Great Crab for some time now. I love his work. :)

 

"Совомедведи забавны. Ещё бы тиграм другую текстуру нацепить, а то уж слишком по-Земному выходит." - this didn't translate well. Совомедведи забавны translated to "Sovomedvedi funny". Does it mean "Some look funny"? If so, I'd agree, I'm not a very good creature/monster artist. The creatures are something I hope to improve upon.

 

I'll do my best to keep this topic up to date, morrow!

 

  В 1/24/2014 в 1:17 PM, GKalian сказал:

http://dl.dropboxuse...eenshot%209.jpg

Внизу справа за ТР.

And, for anyone interested, this image shows that the temple you see in this image is approximately the size of a Dunmer Stronghold. It may help show you the size of the archipelago. Although, the overview image is slightly out of date.

 

  В 1/24/2014 в 1:27 PM, Ivar сказал:

А разве Совомедведи не монстры из ДНД?

Like I said above, "Совомедведи" did not translate well. I'm not sure what it or "ДНД" are. "ДНД" translates as PSD. Which I only know as PhotoShop files. :dontknow:

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Here is the latest update for Lyithdonea!

 

 

Just thought I'd show a little of what I've been working on. I'm pressing on with trying to get these exteriors done. I still have a decent amount of work to do. But progress is good. Right now I'm reworking the Thousand Isles region to be more swampy and congested and less open and barren. Here's some WIP shots:

Screen 01

Screen 02

Before that, I was reorganizing the city layout of the capitol and trying to improve access between the various districts. To make the city more efficient. This is still a work in progress (especially the docks!). But feel free to take a look.

Azura City

 

  В 1/24/2014 в 1:52 PM, usolo сказал:

good news! we're waiting :)

I know! I've made everyone wait far too long. Life got in the way. :D

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  В 1/24/2014 в 2:01 PM, usolo сказал:

"Совомедведи" ="совы" + "медведи" = owls + bears :)

Aha! Thank you usolo; yes, they are funny looking! So I'll assume that Ivar was saying that they are a creature from DnD? Not PSD, which Google Translate gave me. :P

Изменено пользователем Melchior
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  В 1/24/2014 в 2:08 PM, Melchior сказал:

Aha! Thank you usolo; yes, they are funny looking! So I'll assume that Ivar was saying that they are a creature from DnD? Not PSD, which Google Translate gave me. :P

DnD - Dungeons and Dragons. He's mean that monsters are from dungeons and dragons World.

PS: sorry for my english, I'm not the good one in that language.

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  В 1/24/2014 в 2:12 PM, Wonterone сказал:

DnD - Dungeons and Dragons. He's mean that monsters are from dungeons and dragons World.

PS: sorry for my english, I'm not the good one in that language.

Which makes the communication even more fun, as I'm much worse at your language! :dagoth: <- by the way, I love the emoticons on this forum. Totally awesome.

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  В 1/24/2014 в 1:53 PM, Melchior сказал:

Here is the latest update for Lyithdonea!

 

 

 

Just thought I'd show a little of what I've been working on. I'm pressing on with trying to get these exteriors done. I still have a decent amount of work to do. But progress is good. Right now I'm reworking the Thousand Isles region to be more swampy and congested and less open and barren. Here's some WIP shots:

 

Screen 01

Screen 02

Significant part of Morrowind's appeal comes from an emptyness. Can you show screenshots with former look of this place?

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  В 1/24/2014 в 2:45 PM, Crystallize сказал:

Significant part of Morrowind's appeal comes from an emptyness. Can you show screenshots with former look of this place?

You can look in the OP and see the screenshots labeled "Thousand Isles region". Note that a lot of those areas are being at least partially preserved. The region will get denser as you go inward. There will be many rocky isles surrounding it which may be suitably barren to hearken back to what you love about Morrowind. Remember, we're not on Vvardenfell anymore! Red Mountain doesn't have a detrimental affect on plant growth out here in the Padomaic Ocean!

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  В 1/24/2014 в 3:06 PM, Melchior сказал:
You can look in the OP and see the screenshots labeled "Thousand Isles region". Note that a lot of those areas are being at least partially preserved. The region will get denser as you go inward. There will be many rocky isles surrounding it which may be suitably barren to hearken back to what you love about Morrowind. Remember, we're not on Vvardenfell anymore! Red Mountain doesn't have a detrimental affect on plant growth out here in the Padomaic Ocean!
You're making a totally different and exotic ecosystem, and that's the great effort.

 

I'll explain some fragments that could've possibly been translated badly. My English sucks but Google Translate is even worse :)

 

  В 1/24/2014 в 11:47 AM, morrow сказал:
Да ещё в лор вписался.
It means "lore friendly". We use "лор" for TES Lore in short.

 

  В 1/24/2014 в 11:47 AM, morrow сказал:
Ещё бы тиграм другую текстуру нацепить, а то уж слишком по-Земному выходит.
It was a wish to slightly repaint tigers' texture 'cause they look way too similar to their Earth brothers.

 

 

  В 1/24/2014 в 1:53 PM, Melchior сказал:
Just thought I'd show a little of what I've been working on. I'm pressing on with trying to get these exteriors done. I still have a decent amount of work to do. But progress is good. Right now I'm reworking the Thousand Isles region to be more swampy and congested and less open and barren. Here's some WIP shots:

 

Screen 01

Screen 02

 

Before that, I was reorganizing the city layout of the capitol and trying to improve access between the various districts. To make the city more efficient. This is still a work in progress (especially the docks!). But feel free to take a look.

 

Azura City

Looks great!
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  В 1/24/2014 в 3:06 PM, Melchior сказал:

You can look in the OP and see the screenshots labeled "Thousand Isles region". Note that a lot of those areas are being at least partially preserved. The region will get denser as you go inward. There will be many rocky isles surrounding it which may be suitably barren to hearken back to what you love about Morrowind. Remember, we're not on Vvardenfell anymore! Red Mountain doesn't have a detrimental affect on plant growth out here in the Padomaic Ocean!

Those ones look perfect, this one especially. You're kinda surrounded by bushes, trees and rocks from all directuions, which makes you feel safe, same thing how fog and landscape makes you feel in vanilla Morrowind.

How did you came up with a "Tamtreskashtu" title? It sounds like "там треска, штук:" or "там треска, что", and I like it. :)

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  В 1/24/2014 в 3:51 PM, Scarab-Framer сказал:

You're making a totally different and exotic ecosystem, and that's the great effort.

 

I'll explain some fragments that could've possibly been translated badly. My English sucks but Google Translate is even worse :)

 

It means "lore friendly". We use "лор" for TES Lore in short.

 

It was a wish to slightly repaint tigers' texture 'cause they look way too similar to their Earth brothers.

Thanks, Scarab!

 

Okay, so лор is phonetically "lor" in English. Well, that makes sense then!

 

I'm not 100% done with the tigers or many of the other creatures. As I've said, making creatures isn't my forte, but I think I could do better now, especially on the texturing, than I did several years ago on that tiger! :D So once I get through the exteriors, expect me to start focusing on clothing and creatures a bit more. After all, I'll need to populate the wilderness! Thank you for the critique, morrow.

 

  В 1/24/2014 в 4:16 PM, Crystallize сказал:

Those ones look perfect, this one especially. You're kinda surrounded by bushes, trees and rocks from all directuions, which makes you feel safe, same thing how fog and landscape makes you feel in vanilla Morrowind.

How did you came up with a "Tamtreskashtu" title? It sounds like "там треска, штук:" or "там треска, что", and I like it. :)

I will definitely keep your comment in my mind and try to have a good balance between thick swamp lands and open islands. Thanks, Crystallize!

 

I made the name up, no direct inspiration was used; but I wanted it to fit in with the names of other Daedric shrines. But I wanted to avoid having "ash" in the name like many Daedric ruins on Vvardenfell. I thought it sounded good as well; and I am glad that you agree! I plan to make a couple other ruins on the islands.

 

edit: also, that is a rather humorous meaning in your Russian rendition of the name! :D

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  В 1/24/2014 в 4:19 PM, Melchior сказал:
Okay, so лор is phonetically "lor" in English. Well, that makes sense then!
Yes. We have word "фольклор" for "folklore" but lack the separate term for "lore" (as in "wisdom", "knowledge", however we do have separate words for these terms - for example, dialog topic "Morrowind lore" was translated as "Wisdom of Morrowind"). So Russian TES-communities usually use calque "лор" for TES-related lore.
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  В 1/24/2014 в 4:29 PM, Scarab-Framer сказал:

Yes. We have word "фольклор" for "folklore" but lack the separate term for "lore" (as in "wisdom", "knowledge", however we do have separate words for these terms - for example, dialog topic "Morrowind lore" was translated as "Wisdom of Morrowind"). So Russian TES-communities usually use calque "лор" for TES-related lore.

That's very interesting how that works out in language. Well I am definitely striving to make my mod as лор вписался as possible! I enjoy the challenge of expanding upon existing лор without overwriting or ignoring it. As you all can see in the OP, I've written several short "books" to help flesh out the лор of Lyithdonea some more. If you read, just remember that history is written by the victors and is never unbiased. ;)

 

edit: I'm curious, what does the Мимопроходимец under my avatar mean? Google Translates translation is useless: Mimoprohodimets. I assume it is saying what group I am part of...

 

I'm also curious what the image under my avatar says. Looks like it's phonetically "grazdanin"

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  В 1/24/2014 в 5:48 PM, Melchior сказал:
edit: I'm curious, what does the Мимопроходимец under my avatar mean? Google Translates translation is useless: Mimoprohodimets. I assume it is saying what group I am part of...
It's the status of your post count. It means "he who walks by".

 

  В 1/24/2014 в 5:48 PM, Melchior сказал:
I'm also curious what the image under my avatar says. Looks like it's phonetically "grazdanin"
It's "citizen", forum group for most users.

 

Sorry for off-topic.

 

ninja'd

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  В 1/24/2014 в 5:59 PM, GKalian сказал:

Okey, little bit offtopic:

"grazdanin" is "citizen", it's user group, common.

"Мимопроходимец" means someone, who is passing by.

 

Can you say more about storyline, about quests or you just writing it now?

  В 1/24/2014 в 6:00 PM, Scarab-Framer сказал:

It's the status of your post count. It means "he who walks by".

 

It's "citizen", forum group for most users.

 

Sorry for off-topic.

 

ninja'd

Thank you both for the responses. And sorry for causing the off topic in my own thread, but I was curious. :D

 

As to the storyline... hmmm.. how much do I want to share? :oskal:

 

Well, for you guys, I'll share a small snippet of what I have planned; I haven't shown this anywhere else yet! I have the first chapter of the storyline completely written out with dialogue and everything, though it is not implemented in game yet. But here is the intro to the story overview:

 

 

  Показать контент

 

 

Note, that I picked the name "Umbrage" before the novels came out with their city of Umbriel... so I may change the name of the realm in the future.

 

  В 1/24/2014 в 6:18 PM, aL☢ сказал:

Big thanks for your job, Melchior, it is... impossible and wonderfull!

 

P.S. Sorry, i bad study English at school)

And my plan is to achieve the impossible! Thank you.

 

No worries, I'm over here not even attempting to write in Russian. :sorry:

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